We've got your back(end)!
We build backend services that are simple, secure, and scalable — tailored for indie developers who don’t have a backend team, but need someone they can trust to handle everything server-side.
Need a fast and secure way to trade items, build a matchmaking lobby, or roll out daily rewards?
Want analytics dashboards, cloud saves, leaderboards, or live events without writing your own backend?
Tell us what you need and we can build it — cleanly, efficiently, and with scale in mind.
We work with most stacks: Node, Python, C#, Unity integrations, React, AWS, GCP, Azure, MySQL or NoSQL — whatever works best for you.
We don’t over-engineer. Just smart, pragmatic solutions delivered fast, so you can stay focused on making great games.
Palatine is led by Dan Bridge, a BAFTA-winning developer with 30+ years’ experience across games and platforms. He’s worked with solo devs, scrappy start-ups, and global partners to deliver backends that are secure, scalable, and built with care — always with clarity, calm, and technical rigour.
We work like part of your core team: dependable, discreet, and committed to helping you ship. Whether you’re prepping for a demo or scaling for Early Access, we deliver exactly what you need — no bloat, drama free development. We're happy to work by the hour or longer fixed periods.
Palatine Fullstack Services helps small teams punch above their weight — with backend systems that just work.
"Dan delivers high quality product development with exceptional professionalism… innovative and competently able to adjust to shifting requirements… patient and clear. Highly recommend." - Phil Cooley, Lead QA
"A great communicator with a can-do attitude… diligent, professional, and a pleasure to work with.” " Aled Richards, Tafol Games
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